Donnerstag, 18. Januar 2007
Sound
Sound effects required and suggested music score

Sound is an important element of our game. The player gets crucial information about the missions in conversations with his boss and different informants. He can also overhear secret meetings and conversations of important people.

Our player travels back in time to various ages. The music score should give a feeling for the different ages. Famous for his motion picture soundtracks, Hans Zimmer is our first choice for our score. We plan to release the score on CD together with other merchandise products.

For our time travel scenes we need a special, dramatic sound.
In general, sound gives the player important feedback about his actions and warns him about upcoming events.

The music format of our choice is mp3, which is supported by our game engine.

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